Back to Learning C4D – Adding Materials and Lights
Here’s the next step in the evolution of my Cinema 4D office. A simple light over the desk has been added as well as floor trim and crown molding which is conveniently not pictured (the profiles were created in Adobe Illustrator, imported into C4D, and extruded using the Extrude NURB). The windows were created using two Boole objects. I still need to add materials to the vase, desk, and the office chair. I’m kind of curious to see how the desk will appear when I assign a texture to it. I think that the texture on the desk will probably need to be mapped so that the texture is going in the right direction when applied to the desk.
In the next post I should be adding more textures, more lights, and shadows. This is getting a lot more fun the deeper I get into the tutorial.